package _Pan3D.base
{
	import flash.display3D.IndexBuffer3D;
	import flash.display3D.VertexBuffer3D;
	import flash.display3D.textures.Texture;

	public class ObjData
	{
		public var vertices:Vector.<Number>;
		public var normals:Vector.<Number>;
		public var uvs:Vector.<Number>;
		public var indexs:Vector.<uint>;
		public var mtl:String;
		
		public var vertexBuffer:VertexBuffer3D;
		public var uvBuffer:VertexBuffer3D;
		public var normalsBuffer:VertexBuffer3D;
		public var indexBuffer:IndexBuffer3D;
		public var texture:Texture;
		public var hitbox:ObjectHitBox;
		
		
		public function ObjData()
		{
			
		}
	}
}